AGENTS 777


Original table by GamePlan, November 1984
Visual Pinball edition by Dave Sanders, August 2003

Thanks to Randy and Black for creating and maintaining Visual Pinball, and to all the usual folks on the Shiva forum. 

Bug reports should be sent to me at ealadubh@btopenworld.com .

Install the enclosed fonts in the correct fonts folder of your Windows directory.



TABLE CONTROLS


During play:	LEFT and RIGHT SHIFT - flipper buttons
		RETURN - plunger
		Z - nudge table left
		/ - nudge table right 
		SPACE - nudge table up

In standby:	5: Insert credit	
		1: Game start



RULES


Top 1-2-3 lanes score 1,000 points and add bonus, or 5,000 points and add 2 bonuses when lit. Making top 1-2-3 scores additional 10,000 points and advances bonus multiplier to 2X, 3X, 4X, 5X and 10X.

Standup 1-2-3 targets score 1,000 points and add bonus, or 3,000 points and add 2 bonuses when lit. Standups light corresponding bumper for 1,000 points. Making standup 1-2-3 scores additional 10,000 points and adds 5 bonuses.

Drop targets score 1,000 points and add bonus. Dropping all targets scores additional 20,000 points, raises slot multiplier to 2X, 3X and 4X, and lights spinner for 1,000 points. After third completion, drop targets score 5,000 points and add 2 bonuses.

1-2-3 lanes, 1-2-3 standups and drop targets spin or stop their corresponding reels. When second or third reels match the first, those reels will flash and not spin again until scored. Left and right holes score value of first and matching reels (5,000, 10,000, 15,000, 20,000, 30,000 or 50,000 points each) times slot multiplier, and reset reels. When all three reels flash 7-7-7, holes also award Special.

Left side channel scores 25,000 points and adds 2 bonuses. Upper channel standup scores 25,000 points and advances bonus multiplier. Top left channel scores 50,000 points and adds 2 bonuses. Ball thru channel three times in one game lights one outlane for Special.

Advancing bonus multipler to 10X, advancing slot multiplier to 4X, or ball thru left side channel three times each lights one return lane for Extra Ball. If both return lanes are lit or Extra Ball is already awarded, one outlane lights for Special instead.

Return lanes score 1,000 points and add bonus. Outlanes score 5,000 points and add 2 bonuses.



AWARDS


Special awards one replay.

One replay awarded for a score of 750,000 points.
Second replay awarded for a score of 1,250,000 points.
Third replay awarded for a score of 1,750,000 points.

Beating the highest score to date awards three replays.

Matching the last two score digits against the displayed number at the end of the game awards one replay.

Tilt penalty: ball in play.

Maximum: one extra ball per ball in play.

Three balls per game.